OnLive, pioneers of Cloud Gaming, demonstrate remarkable entrepreneurship and innovation. They were born around March 2009 with the idea of revolutionizing the market of high-level Video Games, those for local installation on PC, those for PlayStation, XBox, etc. An alternative to online gaming, that of multi-user role-playing games. It differs greatly in that it exploits […]
On May 5, in the university complex of Monte Sant’Angelo, an appointment was held to compare the experiences of the two universities (Fed II and Cambridge) in the field of high-performance computing. The agenda that also saw the involvement of entities such as Dell, Intel, Mellanox and Nvidia was technically intense and full of excellent […]
The DMTF (Distributed Management Task Force) announced yesterday, April 27, the formation of a working group dedicated to the development of a set of specifications for the management of resources in the Cloud. The group, Open Cloud Standards Incubator, will focus mainly on interoperability between private and public clouds, perhaps developing management protocols, package formats […]